Detailed 3D reconstruction of large-scale heritage sites with integrated techniques 论文

2004IEEE Computer Graphics and Applications引用 244
3D Surveying and Cultural HeritageAdvanced Vision and ImagingComputer Graphics and Visualization Techniques

摘要

Many cultural heritage applications require 3D reconstruction of real-world objects and scenes. Over the past few years, it has become increasingly common to use 3D digitization and modeling for this purpose. This is mainly due to advances in laser-scanning techniques, 3D modeling software, image-based modeling techniques, computer power, and virtual reality. Our approach integrates several technologies based on our experience over more than a decade of trying to accurately and completely model large-scale heritage monuments and sites. Using both interactive and automatic techniques, we can model a highly detailed structure or site at various levels of detail. We use image-based modeling for basic shape and structural elements, and laser scanning for fine details and sculpted surfaces. To present the site in its proper context, we use image-based rendering for landscapes and surroundings. To apply this approach, we created hundreds of models from sites all over the world for documentation, walk-through movies, and interactive visualization. The results were compelling and encouraging.

相关技术

暂无数据

相关事件

暂无数据

相关文章

暂无数据