CropCraft: A Procedural World Generator for Robotic Simulation of Agricultural Tasks 文章

ArXiv CS.CV2026-06-03NEWSen作者: Riccardo Bertoglio, Cyrille Pierre, Johann Laconte, Roland Lenain

摘要

arXiv:2511.02417v2 Announce Type: replace Abstract: The adoption of agroecological practices in modern agriculture requires robotic systems capable of operating in highly diverse and complex field environments. Developing and evaluating such systems relies heavily on simulation, yet generating realistic and configurable 3D environments representative of agroecological diversity remains a major challenge. This paper presents CropCraft, an open-source procedural world generator built on Blender and Python, designed to produce 3D simulation environments tailored to agricultural robotics. CropCraft generates crop fields from a simple YAML configuration file, supporting a wide range of scenarios including intercropping, vineyards, and weed-infested fields. The tool includes a library of 3D plant models (crops, grasses, and weeds) at multiple growth stages, and uses stochastic placement algorithms to realistically reproduce the spatial variability observed in real fields.