Relational Semantic Reasoning on 3D Scene Graphs for Open World Interactive Object Search 文章

ArXiv CS.AI2026-05-28NEWSen作者: Imen Mahdi, Matteo Cassinelli, Fabien Despinoy, Tim Welschehold, Abhinav Valada

摘要

arXiv:2603.05642v2 Announce Type: replace-cross Abstract: Open-world interactive object search in household environments requires understanding semantic relationships between objects and their surrounding context to guide exploration efficiently. Prior methods either rely on vision-language embeddings similarity, which does not reliably capture task-relevant relational semantics, or large language models (LLMs), which are too slow and costly for real-time deployment. We introduce SCOUT: Scene Graph-Based Exploration with Learned Utility for Open-World Interactive Object Search, a novel method that searches directly over 3D scene graphs by assigning utility scores to rooms, frontiers, and objects using relational exploration heuristics such as room-object containment and object-object co-occurrence.

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