摘要
arXiv:2604.13019v2 Announce Type: replace Abstract: Computer Use Agents (CUAs) fundamentally rely on graphical user interface (GUI) grounding to translate language instructions into executable screen actions, but editing-level grounding in dense coding interfaces (such as VS Code and Cursor), where sub-pixel accuracy is required to interact with dense IDE elements, remains underexplored. Existing approaches typically rely on single-shot coordinate prediction, which lacks a mechanism for error correction and often fails in high-density interfaces. In this technical report, we conduct an empirical study of pixel-precise cursor localization in coding environments. Instead of a single-step execution, our agent engages in an iterative refinement process, utilizing visual feedback from previous attempts to reach the target element. This closed-loop grounding mechanism allows the agent to self-correct displacement errors and adapt to dynamic UI changes.
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