FreeTimeGS++: Secrets of Dynamic Gaussian Splatting and Their Principles 文章

ArXiv CS.CV2026-06-01NEWSen作者: Lucas Yunkyu Lee, Soonho Kim, Youngwook Kim, Sangmin Kim, Jaesik Park

摘要

arXiv:2605.03337v2 Announce Type: replace Abstract: The recent surge in 4D Gaussian Splatting (4DGS) has achieved impressive dynamic scene reconstruction. While these methods demonstrate remarkable performance, the specific drivers behind such gains remain less explored, making a systematic understanding of the underlying principles challenging. In this paper, we perform a comprehensive analysis of these hidden factors to provide a clearer perspective on the 4DGS framework. We first establish a controlled baseline, FreeTimeGS_ours, by formalizing and reproducing the heuristics of the state-of-the-art FreeTimeGS. Using this framework, we dissect 4DGS along its fundamental axes and uncover key secrets, including the emergent temporal partitioning driven by Gaussian durations and the discrepancy between photometric fidelity and spatiotemporal consistency.

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