Adaptive Punishment for Cooperation in Mixed-Motive Games 文章

ArXiv CS.AI2026-05-26NEWSen作者: Min Tang, Fanqi Kong, Linyuan L\"u, Xue Feng

摘要

arXiv:2605.24516v1 Announce Type: cross Abstract: Mixed-motive scenarios are ubiquitous in real-world multi-agent interactions, where self-interested agents often defect for immediate rewards, overlooking the potential of altruistic cooperation to improve long-term gains and collective welfare. Peer punishment can deter defection, but as costly second-order altruism, its persistent imposition may undermine the punisher's interests. Existing approaches often struggle to effectively implement punishment to promote cooperation. To balance the efficacy and cost of punishment, we propose Adaptive Punishment for Cooperation (APC), a distributed method that determines punishment intensity based on both a dynamic punishment probability and the severity of defection. This dynamic probability substantially reduces costly and ineffective punishment while also promotes cooperation.

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Adaptive Punishment for Cooperation in Mixed-Motive Games
2026-05-26PRODUCT_LAUNCH影响: MEDIUM

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