Feedforward 3D Editing Learns from Semantic-Part Transformation 文章

ArXiv CS.CV2026-05-27NEWSen作者: Jiawei Weng, Saining Zhang, Zhenxin Diao, Peishuo Li, Henghaofan Zhang, Junhao Chen, Hao Zhao

详细信息

来源站点
ArXiv CS.CV
作者
Jiawei Weng, Saining Zhang, Zhenxin Diao, Peishuo Li, Henghaofan Zhang, Junhao Chen, Hao Zhao
文章类型
NEWS
语言
en
发布日期
2026-05-27

摘要

arXiv:2605.27351v1 Announce Type: new Abstract: 3D editing is a fundamental capability for scalable 3D content creation. While image editing has rapidly evolved toward large-scale feedforward generative paradigms, 3D AI generation remains dominated by training-free editing pipelines. A central challenge of feedforward 3D editing lies in the lack of high-quality paired supervision. Editable 3D assets require simultaneous preservation of geometry, multi-view consistency, structural coherence, and localized edit controllability. Existing 3D editing datasets often rely on independently generated assets, image-mediated reconstruction or narrow edit taxonomies, leading to inaccurate localization, weak preservation, blurred edit boundaries, and limited semantic consistency. In this work, we introduce a new perspective: scalable feedforward 3D editing should be learned from semantic-part transformations.