Cross-Entropy Games and Frost Training 文章

ArXiv CS.AI2026-05-28NEWSen作者: Arthur Renard, Franck Gabriel, Valentin Hartmann, Cl\'ement Hongler

摘要

arXiv:2605.27701v1 Announce Type: new Abstract: We present Frost Training, a method for improving Monte Carlo-based policy optimization for a large family of LLM-as-a-judge tasks called Cross-Entropy Games. The key idea is to exploit the gradient of the reward function in embedding space. This signal is used in the Greedy Coordinate Gradient (GCG) jailbreaking technique; we demonstrate for the first time that it can also be used to boost model training. We validate our method using GRPO training for maximum-likelihood infilling. Frost Training improves the model's ability to generate high-scoring outputs, reaching higher maximum scores in a best-of-k setting, and does so at an increased speed.

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Cross-Entropy Games and Frost Training
2026-05-28PRODUCT_LAUNCH影响: MEDIUM

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