GONDOR to the Rescue: Satisficing Planning with Low Memory 文章

ArXiv CS.AI2026-05-28NEWSen作者: Yonatan Vernik, Alexander Tuisov, Alexander Shleyfman

摘要

arXiv:2605.28454v1 Announce Type: new Abstract: Greedy Best-First Search (GBFS) is the dominant approach for solving search problems where the goal can be estimated with a heuristic, such as planning, route finding, navigation, and pathfinding. This is especially true when the memory is tightly constrained, such as planning on edge devices. To alleviate that, we present GONDOR (Greedy Online Navigation with Dynamic Outpost-based Re-search), a memory-efficient extension of GBFS that allows search to continue under strict memory limits by periodically compressing the search tree while retaining a sparse set of anchor states, then upon reaching the goal reconstructs the path by re-searching between the sparse states. We analyze the algorithm and discuss several variants defined by different outpost selection policies. In addition, we explore using Bloom filters for compact duplicate detection in the closed list.

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