详细信息
- 来源站点
- ArXiv CS.CV
- 作者
- Ayumi Umemura, Toshinori Kuwahara, Marc Pollefeys, Daniel Barath
- 文章类型
- NEWS
- 语言
- en
- 发布日期
- 2026-06-04
摘要
arXiv:2606.04788v1 Announce Type: new Abstract: Visual localization -- estimating a camera pose within a pre-existing map -- is a fundamental problem in computer vision. Floorplans are an attractive map representation: they are readily available for most buildings, compact, and inherently invariant to visual appearance changes. However, bridging the severe domain gap between camera observations and floorplan geometry remains challenging. Existing methods address this gap through data-driven learning, yet they require large-scale training data and environment-specific retraining, limiting their practical deployment. We propose a zero-shot floorplan localization method that generalizes to novel environments without any retraining. Our key insight is that dominant geometric primitives -- lines and circles -- are ubiquitous in human-made environments and provide appearance-invariant structural constraints.
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