RadiusFPS: Efficient Farthest Point Sampling on CPUs and GPUs via Spherical Voxel Pruning 文章

ArXiv CS.CV2026-06-05NEWSen作者: Ziyang Yu, Xiang Li, Qiong Chang, Jun Miyazaki

RadiusFPS: Efficient Farthest Point Sampling on CPUs and GPUs via Spherical Voxel Pruning · 相关技术