详细信息
- 来源站点
- ArXiv CS.CV
- 作者
- Kunwar Maheep Singh, Christian Theobalt, Rishabh Dabral
- 文章类型
- PAPER
- 语言
- en
- 发布日期
- 2026-07-31
摘要
arXiv:2606.22718v2 Announce Type: replace Abstract: We present Generative Relightable Avatars (GRA), a person-specific method for photorealistic free-view rendering and environment-map relighting of full-body humans. We postulate that modeling fine-grained appearance details is inherently a one-to-many problem that can benefit from a generative formulation. In contrast to fully regressive relightable avatar methods, GRA follows a hybrid approach that combines controllable, physics-grounded relighting with probabilistic refinement. Starting from a tracked animated mesh, we optimize material parameters in UV-space and render a coarse relit appearance under a target HDR environment map. Next, we refine the textures with a feed-forward model to capture pose-dependent texture dynamics and illumination effects beyond simplified reflectance assumptions.
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