详细信息
- 来源站点
- ArXiv CS.CV
- 作者
- Jiajia Lin, Mingxuan Du, Tuowen Zhou, Benfeng Xu, Hongtao Xie
- 文章类型
- PAPER
- 语言
- en
- 发布日期
- 2026-07-31
摘要
arXiv:2607.27616v1 Announce Type: new Abstract: Text-to-image and personalized editing models now synthesize high-fidelity single-subject images with ease. Yet placing multiple named people into shared contact actions such as embrace, carry, or grapple still exposes major failures: fused limbs, invented extremities, and interpenetrating bodies. Existing evaluations largely overlook these anatomical and geometric issues, and VLM-as-a-judge checklists often saturate on Interaction while the errors remain obvious to humans. We introduce MPIE-Bench, a 2,500-sample benchmark of video-mined editing triplets spanning 405 scenes, 14 interaction categories, and four contact densities (C0-C3). We also propose MPIE-Eval, whose two new axes score contact-time geometry from a frozen public multi-person mesh reconstruction.