摘要
arXiv:2607.28108v1 Announce Type: new Abstract: Indoor mmWave radar perception is difficult to reproduce because measured range-angle responses depend on scene geometry, material response, multipath, hardware conventions, and signal processing. Existing ray-tracing and digital-twin tools often expose rendering, channel, or path-level quantities, while radar sensing requires complex signal products that can be processed and compared in the same domain as real FMCW measurements. We present mmRadarTwin, a signal-level and path-attributed digital-twin platform for indoor mmWave radar. mmRadarTwin links a real radar measurement branch with an Unreal Engine scene-simulation branch through a shared receive-channel and range-angle processing interface. The simulator writes complex multi-channel receive grids and exports per-path contribution records that identify the actor, material tag, propagation event, and output-bin support of each simulated return.
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