PocketGS: On-Device Training of 3D Gaussian Splatting for High Perceptual Modeling 事件
PRODUCT_LAUNCH2026-05-28影响: MEDIUM
PocketGS: On-Device Training of 3D Gaussian Splatting for High Perceptual Modeling arXiv:2601.17354v5 Announce Type: replace Abstract: While 3D Gaussian Splatting (3DGS) enables real-time rendering, its training demands workstation-level compute and memory, making mobile deployment impractical under minute-scale time budgets and limited peak memory. We present PocketGS, a mobile scene modeling paradigm that enables on-device 3DGS training under these tightly coupled constraints while preserving
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PocketGS: On-Device Training of 3D Gaussian Splatting for High Perceptual Modeling
ArXiv CS.CV2026-05-28