PocketGS: On-Device Training of 3D Gaussian Splatting for High Perceptual Modeling 事件

PRODUCT_LAUNCH2026-05-28影响: MEDIUM

PocketGS: On-Device Training of 3D Gaussian Splatting for High Perceptual Modeling arXiv:2601.17354v5 Announce Type: replace Abstract: While 3D Gaussian Splatting (3DGS) enables real-time rendering, its training demands workstation-level compute and memory, making mobile deployment impractical under minute-scale time budgets and limited peak memory. We present PocketGS, a mobile scene modeling paradigm that enables on-device 3DGS training under these tightly coupled constraints while preserving