DUEL: Adversarial Self-Play for Multimodal Reasoning 事件
PRODUCT_LAUNCH2026-05-26影响: MEDIUM
DUEL: Adversarial Self-Play for Multimodal Reasoning arXiv:2605.24794v1 Announce Type: new Abstract: Reinforcement learning (RL) has emerged as an effective paradigm for improving the reasoning capability of vision-language models (VLMs). However, RL-based optimization typically depends on costly high-quality annotations that are difficult to scale. Existing unsupervised alternatives may drift toward biased solutions due to weak visual grounding and the lack of reliable verification signals. We
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DUEL: Adversarial Self-Play for Multimodal Reasoning
ArXiv CS.CV2026-05-26