User-Centered Design in Games 论文
2002引用 277
Usability and User Interface DesignInnovative Human-Technology InteractionPersona Design and Applications
摘要
Introduction . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 884Why Games Are Important . . . . . . . . . . . . . . . . . . . . . . . . . . . . 884Defining Games . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .884