Modification of UCT with Patterns in Monte-Carlo Go 论文

2006HAL (Le Centre pour la Communication Scientifique Directe)引用 294
Artificial Intelligence in GamesReinforcement Learning in RoboticsMetaheuristic Optimization Algorithms Research

摘要

Algorithm UCB1 for multi-armed bandit problem has already been extended to Algorithm UCT (Upper bound Confidence for Tree) which works for minimax tree search. We have developed a Monte-Carlo Go program, MoGo, which is the first computer Go program using UCT. We explain our modification of UCT for Go application and also the intelligent random simulation with patterns which has improved significantly the performance of MoGo. UCT combined with pruning techniques for large Go board is discussed, as well as parallelization of UCT. MoGo is now a top level Go program on $9\times9$ and $13\times13$ Go boards.