Virtual Reality in Stroke Rehabilitation: A Systematic Review of its Effectiveness for Upper Limb Motor Recovery 论文

2007Topics in Stroke Rehabilitation引用 542
Stroke Rehabilitation and RecoveryVirtual Reality Applications and ImpactsSpatial Neglect and Hemispheric Dysfunction

详细信息

发表期刊/会议
Topics in Stroke Rehabilitation
发表日期
2007-03-01
发表年份
2007

关键词

Stroke Rehabilitation and RecoveryVirtual Reality Applications and ImpactsSpatial Neglect and Hemispheric Dysfunction

摘要

PURPOSE: It is estimated that 50% to 75% of individuals who experience a stroke have persistent impairment of the affected upper limb (UL). There is a need to identify the best training strategies for retraining motor function of the UL. One intervention showing promise is virtual reality (VR), using either immersive or nonimmersive technology. Before recommending VR for use in clinical practice, it is important to understand the evidence regarding its effectiveness. METHOD: Two questions about the effectiveness of VR for UL rehabilitation in stroke were posed: (1) Is the use of immersive VR more effective than conventional therapy or no therapy in the rehabilitation of the UL in patients with hemiplegia? (2) Is the use of nonimmersive VR more effective than conventional therapy or no therapy in the rehabilitation of the UL in patients with hemiplegia? RESULTS: There is level 1b evidence suggesting an advantage to training in immersive VR environments versus no therapy in UL rehabilitation, and level 5 evidence for training in immersive VR versus conventional therapy. There is level 4 evidence showing conflicting results for training in nonimmersive VR versus no therapy, and level 2b evidence for training in nonimmersive VR versus conventional therapy. CONCLUSION: The current evidence on the effectiveness of using VR in the rehabilitation of the UL in patients with stroke is limited but sufficiently encouraging to justify additional clinical trials in this population.

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