Virtual reality learning environments: potentials and challenges 论文

1991ACM SIGGRAPH Computer Graphics引用 240
Online and Blended LearningVirtual Reality Applications and ImpactsEducational Games and Gamification

摘要

This paper addresses the unique characteristics of emerging Virtual Reality (VR) technology and the potential of virtual worlds as learning environments. I describe several key attributes of VR environments and discuss them in relationship to educational theory and pedagogical practice. I then identify three challenges that must be met before VR can be integrated into educational settings: cost, usability, and fear of the technology.

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