Game theory, on-line prediction and boosting 论文

1996引用 384
Machine Learning and AlgorithmsAdvanced Bandit Algorithms ResearchComputability, Logic, AI Algorithms

摘要

We study the close connections between game theory, on-line prediction and boosting. After a brief review of game theory, we describe an algorithm for learning to play repeated games based on the on-line prediction methods of Littlestone and Warmuth. The analysis of this algorithm yields a simple proof of von Neumann's famous minmax theorem, as well as a provable method of approximately solving a game. We then show that the on-line prediction model is obtained by applying this gameplaying algorithm to an appropriate choice of game and that boosting is obtained by applying the same algorithm to the "dual" of this game.