Empirical Studies of Programming Knowledge 论文

1984IEEE Transactions on Software Engineering引用 874
Software Engineering ResearchArtificial Intelligence in GamesEducational Games and Gamification

摘要

We suggest that expert programmers have and use two types of programming knowledge: 1) programming plans, which are generic program fragments that represent stereotypic action sequences in programming, and 2) rules of programming discourse, which capture the conventions in programming and govern the composition of the plans into programs. We report here on two empirical studies that attempt to evaluate the above hypothesis. Results from these studies do in fact support our claim.

相关技术

暂无数据

相关事件

暂无数据

相关文章

暂无数据