Accelerated volume rendering and tomographic reconstruction using texture mapping hardware 论文
1994引用 903
Computer Graphics and Visualization TechniquesMedical Image Segmentation Techniques3D Shape Modeling and Analysis
摘要
Volume rendering and reconstruction centers around solving two related integral equations: a volume rendering integral (a generalized Radon transform) and a filtered back projection integral (the inverse Radon transform). Both of these equations are of the same mathematical form and can be dimensionally decomposed and approximated using Riemann sums over a series of resampled images. When viewed as a form of texture mapping and frame buffer accumulation, enormous hardware enabled performance acceleration is possible.