Using Virtual Reality to Assess User Experience 论文

2012Human Factors The Journal of the Human Factors and Ergonomics Society引用 235
Virtual Reality Applications and ImpactsAugmented Reality ApplicationsColor perception and design

摘要

OBJECTIVE: The aim of this article is to discuss how user experience (UX) evaluation can benefit from the use of virtual reality (VR). BACKGROUND: UX is usually evaluated in laboratory settings. However, considering that UX occurs as a consequence of the interaction between the product, the user, and the context of use, the assessment of UX can benefit from a more ecological test setting. VR provides the means to develop realistic-looking virtual environments with the advantage of allowing greater control of the experimental conditions while granting good ecological validity. METHOD: The methods used to evaluate UX, as well as their main limitations, are identified.The currentVR equipment and its potential applications (as well as its limitations and drawbacks) to overcome some of the limitations in the assessment of UX are highlighted. RESULTS: The relevance of VR for UX studies is discussed, and a VR-based framework for evaluating UX is presented. CONCLUSION: UX research may benefit from a VR-based methodology in the scopes of user research (e.g., assessment of users' expectations derived from their lifestyles) and human-product interaction (e.g., assessment of users' emotions since the first moment of contact with the product and then during the interaction). APPLICATION: This article provides knowledge to researchers and professionals engaged in the design of technological interfaces about the usefulness of VR in the evaluation of UX.

相关技术

暂无数据

相关事件

暂无数据

相关文章

暂无数据