Real-time computing: a new discipline of computer science and engineering 论文
1994Proceedings of the IEEE引用 299
Real-Time Systems SchedulingDistributed systems and fault toleranceEmbedded Systems Design Techniques
摘要
This paper surveys the state of the art in real-time computing. It introduces basic concepts and identifies key issues in the design of real-time systems. Solutions proposed in literature for tackling these issues are also briefly discussed.< <ETX xmlns:mml="http://www.w3.org/1998/Math/MathML" xmlns:xlink="http://www.w3.org/1999/xlink">></ETX>