OctoPocus 论文

2008引用 260
Interactive and Immersive DisplaysHand Gesture Recognition SystemsTactile and Sensory Interactions

详细信息

发表日期
2008-10-19
发表年份
2008

关键词

Interactive and Immersive DisplaysHand Gesture Recognition SystemsTactile and Sensory Interactions

摘要

We describe OctoPocus, an example of a dynamic guide that combines on-screen feedforward and feedback to help users learn, execute and remember gesture sets. OctoPocus can be applied to a wide range of single-stroke gestures and recognition algorithms and helps users progress smoothly from novice to expert performance. We provide an analysis of the design space and describe the results of two experi-ments that show that OctoPocus is significantly faster and improves learning of arbitrary gestures, compared to con-ventional Help menus. It can also be adapted to a mark-based gesture set, significantly improving input time compared to a two-level, four-item Hierarchical Marking menu.

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