A Survey of Presence and Related Concepts 论文

2017ACM Computing Surveys引用 507
Virtual Reality Applications and ImpactsEvacuation and Crowd DynamicsSpatial Cognition and Navigation

详细信息

发表期刊/会议
ACM Computing Surveys
发表日期
2017-11-14
发表年份
2017

关键词

Virtual Reality Applications and ImpactsEvacuation and Crowd DynamicsSpatial Cognition and Navigation

摘要

The presence construct, most commonly defined as the sense of “being there,” has driven research and development of virtual environments (VEs) for decades. Despite that, there is not widespread agreement on how to define or operationalize this construct. The literature contains many different definitions of presence and many proposed measures for it. This article reviews many of the definitions, measures, and models of presence from the literature. We also review several related constructs, including social presence, copresence, immersion, agency, transportation, reality judgment, and embodiment. In addition, we present a meta-analysis of existing presence models and propose a model of presence informed by Slater’s Place Illusion and Plausibility Illusion constructs.

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