Chess-Playing Programs and the Problem of Complexity 论文
1958IBM Journal of Research and Development引用 315
Artificial Intelligence in GamesComputability, Logic, AI AlgorithmsGame Theory and Applications
摘要
This paper traces the development of digital computer programs that play chess. The work of Shannon, Turing, the Los Alamos group, Bernstein, and the authors is treated in turn. The efforts to program chess provide an indication of current progress in understanding and constructing complex and intelligent mechanisms.