Virtual Reality Sickness: A Review of Causes and Measurements 论文

2020International Journal of Human-Computer Interaction引用 914
Virtual Reality Applications and ImpactsAdvanced Optical Imaging Technologies

详细信息

发表期刊/会议
International Journal of Human-Computer Interaction
发表日期
2020-07-02
发表年份
2020

关键词

Virtual Reality Applications and ImpactsAdvanced Optical Imaging Technologies

摘要

In virtual reality (VR), users can experience symptoms of motion sickness, which is referred to as VR sickness or cybersickness. The symptoms include but are not limited to eye fatigue, disorientation, and nausea, which can impair the VR experience of users. Though many studies have attempted to reduce the discomfort, they produced conflicting results with varying degrees of VR sickness. In particular, a visually improved VR does not necessarily result in decreased VR sickness. To understand these unexpected results, we surveyed the causes of VR sickness and measurement of symptoms. We reorganized the causes of the VR sickness into three major factors (hardware, content, and human factors) and investigated the sub-component of each factor. We then surveyed frequently used measures of VR sickness, both subjective and objective approaches. We also investigated emerging approaches for reducing VR sickness and proposed a multimodal fidelity hypothesis to give an insight into future studies.

相关技术

暂无数据

相关事件

暂无数据

相关文章

暂无数据