Solving sequential conditions by finite-state strategies 论文

1969Transactions of the American Mathematical Society引用 271
semigroups and automata theoryLogic, programming, and type systemsMachine Learning and Algorithms

摘要

Our main purpose is to present an algorithm which decides whether or not a condition &(X, Y) stated in sequential calculus admits a finite automata solution, and produces one if it exists. This solves a problem stated in In an equally appealing form the result can be restated in the terminology of [7], [10], [15]: Every cu-game definable in sequential calculus is determined. Moreover the player who has a winning strategy, in fact, has a winning finite-state strategy, that is one which can effectively be played in a strong sense. The main proof, that of the central Theorem 1, will be presented at the end. We begin with a discussion of its consequences.

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