Learning A Simulation-based Visual Policy for Real-world Peg In Unseen Holes 文章

ArXiv CS.AI2026-05-29NEWSen作者: Liang Xie, Hongxiang Yu, Kechun Xu, Tong Yang, Minhang Wang, Haojian Lu, Rong Xiong, Yue Wang

摘要

arXiv:2205.04297v2 Announce Type: replace-cross Abstract: This paper proposes a learning-based visual peg-in-hole that enables training with several shapes in simulation, and adapting to arbitrary unseen shapes in real world with minimal sim-to-real cost. The core idea is to decouple the generalization of the sensory-motor policy to the design of a fast-adaptable perception module and a simulated generic policy module. The framework consists of a segmentation network (SN), a virtual sensor network (VSN), and a controller network (CN). Concretely, the VSN is trained to measure the pose of the unseen shape from a segmented image. After that, given the shape-agnostic pose measurement, the CN is trained to achieve generic peg-in-hole. Finally, when applying to real unseen holes, we only have to fine-tune the SN required by the simulated VSN+CN. To further minimize the transfer cost, we propose to automatically collect and annotate the data for the SN after one-minute human teaching.

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