Manhattan-world stereo 论文

20092009 IEEE Conference on Computer Vision and Pattern Recognition引用 345
Advanced Vision and Imaging3D Surveying and Cultural HeritageOptical measurement and interference techniques

摘要

Multi-view stereo (MVS) algorithms now produce reconstructions that rival laser range scanner accuracy. However, stereo algorithms require textured surfaces, and therefore work poorly for many architectural scenes (e.g., building interiors with textureless, painted walls). This paper presents a novel MVS approach to overcome these limitations for Manhattan World scenes, i.e., scenes that consists of piece-wise planar surfaces with dominant directions. Given a set of calibrated photographs, we first reconstruct textured regions using an existing MVS algorithm, then extract dominant plane directions, generate plane hypotheses, and recover per-view depth maps using Markov random fields. We have tested our algorithm on several datasets ranging from office interiors to outdoor buildings, and demonstrate results that outperform the current state of the art for such texture-poor scenes.

相关技术

暂无数据

相关事件

暂无数据

相关文章

暂无数据