Flexible muscle-based locomotion for bipedal creatures 论文

2013ACM Transactions on Graphics引用 258
Human Motion and AnimationRobotic Locomotion and ControlHuman Pose and Action Recognition

详细信息

发表期刊/会议
ACM Transactions on Graphics
发表日期
2013-11-01
发表年份
2013

关键词

Human Motion and AnimationRobotic Locomotion and ControlHuman Pose and Action Recognition

摘要

We present a muscle-based control method for simulated bipeds in which both the muscle routing and control parameters are optimized. This yields a generic locomotion control method that supports a variety of bipedal creatures. All actuation forces are the result of 3D simulated muscles, and a model of neural delay is included for all feedback paths. As a result, our controllers generate torque patterns that incorporate biomechanical constraints. The synthesized controllers find different gaits based on target speed, can cope with uneven terrain and external perturbations, and can steer to target directions.