Fit4life 论文

2011引用 264
Innovative Human-Technology InteractionChild Development and Digital TechnologyImpact of Technology on Adolescents

摘要

This is a critical design paper offering a possible scenario of use intended to provoke reflection about values and politics of design in persuasive computing. We describe the design of a system - Fit4Life - that encourages individuals to address the larger goal of reducing obesity in society by promoting individual healthy behaviors. Using the Persuasive Systems Design Model [26], this paper outlines the Fit4Life persuasion context, the technology, its use of persuasive messages, and an experimental design to test the system's efficacy. We also contribute a novel discussion of the ethical and sociocultural considerations involved in our design, an issue that has remained largely unaddressed in the existing persuasive technologies literature [29].

相关技术

暂无数据

相关事件

暂无数据

相关文章

暂无数据