Collision Detection in Interactive 3D Environments 论文
2003引用 293
Robotic Path Planning AlgorithmsAutonomous Vehicle Technology and Safety
摘要
The heart of any system that simulates the physical interaction between objects is collision detection-the ability to detect when two objects have come into contact. This system is also one of the most difficult aspects of a physical simulation to implement correctly, and invariably it is the main consumer of CPU cycles. Practitioners, new to the f